Version 24042026. Latest update 24.04.2026.

Green branch

The completed stages of work on the project.

  • Planning and approval of the game concept for the «Red Line» project; game rules have been elaborated, and game mechanics have been developed based on them.
  • Resource assessment for development and evaluation of the project’s feasibility within Bigyarus Productions’ policy.
  • Scheduling of timeframes for the initial implementation of the game.
  • Selection and formal approval of core development software.
  • Designed and adapted a modular project development framework to support iterative game implementation by the development team.

  • Work has been carried out to adapt the bigyarus.com website to the specific requirements of the «Red Line» game project.
  • Launching a dedicated web portal for the game and setting up our social media presence.

Red branch

Current work carried out by our team.

  • The first works on “Point Zero” module: prototype implementation.
  • Planning the initial version of the Inhabited Sector game world location available in the module.

Gray branch

Future goals of the project.

  • Transition of the module and its prototype into internal testing mode by the development team.
  • Obtaining developer access to the VK Play gaming platform.
  • Deployment of the public technical demo release for the «Red Line» game project, contained within the «Point Zero» module.
  • Evaluation of completed work, deciding on next steps of further development in line with Bigyarus Productions policy.